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Codename: Loop
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Mapping Guides
J.A.C.K. Setup
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item_battery
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weaponbox
Ammo
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monster_human_assassin
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monster_vortigaunt
monster_zombie
Corpses
monster_barney_dead
monster_hevsuit_dead
monster_hgrunt_dead
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Others
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World
light_spot
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light
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worldspawn
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trigger_random
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dialogue_entry
env_dialogue
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game_objective
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game_camera
game_view
Others
player_freeze
player_weaponstrip
game_player_equip
game_gravity
game_nextlevel
game_restart
game_transition
info_player_start
info_companion_start
scripted_sentence
Brush Entities
Func
func_breakable
func_ladder
func_pushable
func_collision
func_collision_toggle
func_wall_fade
func_fade_zone
func_clip
Triggers
trigger_changelevel
trigger_pit
Codename: Loop
Home
Mapping Guides
J.A.C.K. Setup
Custom Campaigns
Important Features
Keyvalues
Entities
New Entities
Point Entities
Items
Items
item_battery
item_healthkit
item_sodacan
item_longjump
item_suit
item_generic
Weapons
weapon_handgrenade
weapon_crowbar
weapon_crossbow
weapon_egon
weapon_gauss
weapon_glock
weapon_hivehand
weapon_mp5
weapon_revolver
weapon_rpg
weapon_satchel
weapon_shotgun
weapon_snark
weapon_tripmine
weaponbox
Ammo
ammo_crossbow
ammo_glock
ammo_mp5
ammo_mp5grenades
ammo_revolver
ammo_rpg
ammo_shotgun
ammo_uranium
Others
item_charger
item_retinalscanner
itemmaker
itemmaker_random
Monsters
Allies
monster_barney
monster_gman
monster_scientist
monster_sitting_scientist
Foes
monster_alien_grunt
monster_barnacle
monster_bullsquid
monster_headcrab
monster_houndeye
monster_human_assassin
monster_human_grunt
monster_sentry
monster_snark
monster_vortigaunt
monster_zombie
Corpses
monster_barney_dead
monster_hevsuit_dead
monster_hgrunt_dead
monster_scientist_dead
Others
monster_tripmine
monster_cockroach
monstermaker
Others
World
light_spot
light_environment
light_dynamic
light
light_spot_dynamic
env_shooter
canshooter
gibshooter
infodecal
worldspawn
Sound
env_sound
Logic
trigger_random
Display
dialogue_entry
env_dialogue
info_marker
game_objective
game_objective_goal
game_camera
game_view
Others
player_freeze
player_weaponstrip
game_player_equip
game_gravity
game_nextlevel
game_restart
game_transition
info_player_start
info_companion_start
scripted_sentence
Brush Entities
Func
func_breakable
func_ladder
func_pushable
func_collision
func_collision_toggle
func_wall_fade
func_fade_zone
func_clip
Triggers
trigger_changelevel
trigger_pit
More
Home
Mapping Guides
J.A.C.K. Setup
Custom Campaigns
Important Features
Keyvalues
Entities
New Entities
Point Entities
Items
Items
item_battery
item_healthkit
item_sodacan
item_longjump
item_suit
item_generic
Weapons
weapon_handgrenade
weapon_crowbar
weapon_crossbow
weapon_egon
weapon_gauss
weapon_glock
weapon_hivehand
weapon_mp5
weapon_revolver
weapon_rpg
weapon_satchel
weapon_shotgun
weapon_snark
weapon_tripmine
weaponbox
Ammo
ammo_crossbow
ammo_glock
ammo_mp5
ammo_mp5grenades
ammo_revolver
ammo_rpg
ammo_shotgun
ammo_uranium
Others
item_charger
item_retinalscanner
itemmaker
itemmaker_random
Monsters
Allies
monster_barney
monster_gman
monster_scientist
monster_sitting_scientist
Foes
monster_alien_grunt
monster_barnacle
monster_bullsquid
monster_headcrab
monster_houndeye
monster_human_assassin
monster_human_grunt
monster_sentry
monster_snark
monster_vortigaunt
monster_zombie
Corpses
monster_barney_dead
monster_hevsuit_dead
monster_hgrunt_dead
monster_scientist_dead
Others
monster_tripmine
monster_cockroach
monstermaker
Others
World
light_spot
light_environment
light_dynamic
light
light_spot_dynamic
env_shooter
canshooter
gibshooter
infodecal
worldspawn
Sound
env_sound
Logic
trigger_random
Display
dialogue_entry
env_dialogue
info_marker
game_objective
game_objective_goal
game_camera
game_view
Others
player_freeze
player_weaponstrip
game_player_equip
game_gravity
game_nextlevel
game_restart
game_transition
info_player_start
info_companion_start
scripted_sentence
Brush Entities
Func
func_breakable
func_ladder
func_pushable
func_collision
func_collision_toggle
func_wall_fade
func_fade_zone
func_clip
Triggers
trigger_changelevel
trigger_pit
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