Point Entities
Others
These are general point entities.
White entities = Implemented without any major changes.
Orange entities = Implemented with major changes or new.
World
env_beam
env_beverage
env_blood
env_explosion
env_glow
env_laser
env_render
env_shake
env_spark
env_sprite
Sound
ambient_generic
target_cdaudio
Logic
env_global
game_counter
game_counter_set
multi_manager
multisource
trigger_auto
trigger_changetarget
trigger_relay
trigger_random NEW
Display
dialogue_entry NEW
env_dialogue NEW
env_fade
env_message
game_text
game_objective NEW
info_marker NEW
trigger_cine (same as trigger_camera)
game_camera NEW
game_view NEW
Others
game_player_hurt
player_freeze NEW
game_end
game_gravity NEW
game_nextlevel NEW
game_restart NEW
game_transition NEW
info_null
info_target
info_teleport_destination
path_corner
path_track
aiscripted_sequence
scripted_sequence